|
|genre = Fighting |series = ''Marvel vs. Capcom'' |modes = Single-player Multiplayer |platforms = PlayStation 3 PlayStation Vita Xbox 360 }} is a crossover fighting game developed by Capcom in collaboration with Eighting. It is an updated version of ''Marvel vs. Capcom 3: Fate of Two Worlds''. The game features characters from both Capcom's video game franchises and comic book series published by Marvel Comics. The game was released in November 2011 for the PlayStation 3 and Xbox 360, and was featured as a launch title for the PlayStation Vita in 2012. In ''Ultimate Marvel vs. Capcom 3'', players select a team of three characters to engage in combat and attempt to knock out their opponents. As an update, the game utilizes largely identical gameplay mechanics to the original. However, both the aerial combat and X-Factor systems, introduced in ''Fate of Two Worlds'', have received adjustments. In addition to gameplay modifications and new playable characters, the game features several aesthetic changes. After the events of the 2011 Tōhoku earthquake and tsunami disrupted the development schedule for downloadable content for ''Fate of Two Worlds'', the additional content was created into a standalone title, ''Ultimate Marvel vs. Capcom 3'', for a discounted retail price. The game received generally positive reviews upon release; critics praised the expanded character roster and improved online experience, but criticized the lack of new features and game modes. ==Gameplay== ''Ultimate Marvel vs. Capcom 3'' is an updated version of ''Marvel vs. Capcom 3: Fate of Two Worlds'', an arcade-style fighting game, and changes little from the basic gameplay of the original.〔(【引用サイトリンク】accessdate=2015-05-22 )〕 Players select teams of three different characters to engage in one-on-one combat.〔 The game utilizes the same tag team-based fighting mechanics as its predecessors; players may choose to swap between their characters at any point during a match. Players must use the various attacks in their arsenal, such as character assists, special moves, and hyper combos, to exhaust their opponent's life gauge and defeat the entire enemy team, or have the most cumulative health when time runs out.〔〔 While the core mechanics remain the same, a number of aesthetic changes have been made in ''Ultimate Marvel vs. Capcom 3'', with a stronger emphasis on the comic book motif. The HUD, character selection, and stage selection screens have been redesigned. In addition, many returning characters receive balancing changes, which include new moves and animation tweaks.〔 ''Ultimate Marvel vs. Capcom 3'' uses the same simplified, three-button control scheme of undefined light, medium, and heavy attacks introduced in ''Fate of Two Worlds''.〔 The "exchange button", used to launch opponents into the air and switch between characters while performing air combos, returns. The aerial exchange feature has been altered in ''Ultimate Marvel vs. Capcom 3''; players can either remove meter from their opponent's Hyper Combo gauge, add meter to their own gauge, or simply deal more damage.〔 The “X-Factor” mechanic, which grants increased damage output, speed, and health regeneration for a limited time, also reappears from ''Fate of Two Worlds''. In ''Ultimate Marvel vs. Capcom 3'', the attack and speed boosts for each character while using X-Factor have been adjusted.〔 X-Factor can now be used while in the air, as opposed to the previous game, in which activation was restricted to characters on the ground.〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Ultimate Marvel vs. Capcom 3」の詳細全文を読む スポンサード リンク
|